Sat, 24 Mar 2018 01:43:02 +0100
[hp8662a] new series on the HP 8662A generator
========================================================== HP 34970A Data Acquisition Unit - communication protocol ========================================================== :Author: David Douard :Category: Electronics :Tags: HP, 34970A, DMM, repair, test equipment :series: HP 34970A repair :JavaScripts: default.js, WaveDrom.js In order to build a replacement display for the HP34970A data acquisition unit, I needed to understand the communication protocol between the CPU board and the front panel assembly. General description =================== The unit is built with four boards: - A1 is the main bard, with the PSU, the main controller and the floating logic, - A2 is the front panel with the display and the keypad, - A3 is the backplane on which I/O modules are plugged, - A4 is the (optional) internal 6.5 digits DMM. .. image:: {filename}/images/hp34970a/block_diagram.svg :alt: System Block Diagram of the HP34970A. The commnucation between the different system blocks is done with asynchronous serial links. They use the rather uncommon bit rate of 187500 baud, with a classic 8N1 schema. The CPU <-> Display Panel communication protocol ================================================ The communication protocol between the main controller (CPU) board and the display panel (DP) consists in "datagrams" sent using the general pattern: - when a device (CPU or DP) wants to take control of the communication bus, it sends a ``Start of Transmission`` (SoT) signal (0x66), - each sent char (but the end of transmission) must be acknowledged (ack value may vary), - at the end of a communication, the initiator send a "End of Transmission" (EoT, 0x55). This sent value is not acknowledged. - the keyboard can interrupt a CPU->DP communication in progress by not acknowledge a received byte, but sending a SoT instead of the expected ACK value, - acknowledge values are: - 0x99 as a response to the SoT, - 0x00 otherise The CPU->DP transmission protocol looks like: .. wavedrom:: { signal: [ {name: "Rx", wave: "z3x4x4x=x=x|.=x3x", data: ["0x66", "CMD", "LEN", "D0", "D1", "Dn", "0x55"] }, {name: "Tx", wave: "zx5x5x5x5x5x|.5x.", data: ["0x99", "0x00","0x00", "0x00", "0x00", "0x00"] }, ]} Two (or more) datagrams can be transmitted in a single "transmission", ie. without sending the EoT byte, eg.: .. wavedrom:: { signal: [ {name: "Rx", wave: "z3x4x4x|=x3x4x|3x", data: ["0x66", "0x0C", "0x03", "D3", "0x66", "0x0A", "0x55"] }, {name: "Tx", wave: "zx5x5x5x|5x5x5x|x", data: ["0x99", "0x00", "0x00", "0x00", "0x99", "0x00"] }, ]} When the user press a key on the front panel, a slightly simpler "packet transmission" occurs: .. wavedrom:: { signal: [ {name: "Rx", wave: "zz5x5xx", data: ["0x99", "0x00"]}, {name: "Tx", wave: "z3x4x3x", data: ["0x66", "KP", "0x55"]}, ]} Sending data to the main display ================================ The main display consist in 13 17-segments digits, in which the character is displayed by a main 14-digits, and the punctuation with 3 segments (2 dots and a comma, allowing to represent the signs ".", ",", ":" and ";"). Punctuation signs are also very close to the preceding chracters. .. image:: {filename}/images/hp34970a/digit.jpg :alt: 17-segments digit of the main display. The command used to send text to the main display is ``0x00``. The character ``0x09`` (tabulation) has a special meaning: it marks the beginning and the end of a part of the text to be displayed darker than the usual. This is used to emphasis a portion of the displayed text. Also, as the punctuation signs do not consume a digit, the displayed text can be larger than 13 characters. Sending data to the Channels display ==================================== This area only allows to display 3 7-segments digits. The command is ``0x0C``, the payload is thus 3 bytes long. .. image:: {filename}/images/hp34970a/channel.jpg :alt: The display area dedicated to current channel. :align: center Flags ===== The display also has several flags. Display flags are selected by sending the ``0x0A`` command. The payload is 4 bytes long. Each bit of these 4 bytes represent a flag on the display. Let's consider the following (we don't represent the acknowledgements here): .. wavedrom:: { signal: [ {name: "Rx", wave: "z344====3x", data: ["0x66", "0x0A", "0x04", "F1", "F2", "F3", "F4", "0x55"]} ]} Then the flags I've identified so far are: .. wavedrom:: { signal: [ {name: "bit", wave: "z========z", data: ["7", "6", "5", "4", "3", "2", "1", "0"]}, {name: "F1", wave: "z=3333333z", data: ["", "HI", "Alarm", "LO", "Channels", "Ch. frame", "Mx+B", "<Bell>"]}, {name: "F2", wave: "z===33333z", data: ["", "", "", "4W", "1", "3", "4", "2"]}, {name: "F3", wave: "z========z", data: ["", "", "", "", "", "", "", ""]}, {name: "F4", wave: "z=3=333==z", data: ["", "CONFIG", "", "MON", "VIEW", "*", "", ""]}, ], config: { hscale: 2 }, } Keypad ====== Note that the front panel sends a "key press event" and a "key released event", depending on the value of the bit 7: :0: key pressed :1: key released The bit 8 of the key event byte is set high for the knob. .. wavedrom:: {signal: [ {name: "bit", wave: "z========z", data: ["7", "6", "5", "4", "3", "2", "1", "0"]}, {name: "KP", wave: "z34=.....z", data: ["Knob", "Key", "Key Code"]}, ], config: { hscale: 1 }, } The key codes are: :0x00: View :0x01: Mon :0x02: Sto/Rcl :0x03: Scan :0x04: Alarm :0x05: Mx+B :0x06: Measure :0x07: Interval :0x08: Card Reset :0x09: Close :0x0A: Open :0x0B: Read :0x0C: Shift :0x0D: Write :0x0E: Left :0x0F: Right :0x10: Advanced :0x11: Step For the knob (including the "Knob" bit): :0x80: Knob left :0x81: Knob right