Mon, 23 Nov 2020 21:55:40 +0100
Small fixes in main
- toggle the shift indicator when the key is pressed while already on
- attempt to fix the restart-while-shuting-down bug
/* mbed UniGraphic library - Graphics class * Copyright (c) 2015 Giuliano Dianda * Released under the MIT License: http://mbed.org/license/mit * * Derived work of: * * mbed GraphicsDisplay Display Library Base Class * Copyright (c) 2007-2009 sford * Released under the MIT License: http://mbed.org/license/mit * * mbed library for 240*320 pixel display TFT based on ILI9341 LCD Controller * Copyright (c) 2013 Peter Drescher - DC2PD * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "GraphicsDisplay.h" #define SWAP(a, b) { a ^= b; b ^= a; a ^= b; } GraphicsDisplay::GraphicsDisplay(const char *name):TextDisplay(name) { set_font((unsigned char*)Terminal6x8,32,127,true); // foreground(0xFFFF); // background(0x0000); char_x = 0; char_y = 0; oriented_width=0; oriented_height=0; fontzoomver=1; fontzoomhor=1; auto_up = true; } void GraphicsDisplay::WindowMax (void) { window (0, 0, oriented_width, oriented_height); } void GraphicsDisplay::set_width(int width) { oriented_width = width; } void GraphicsDisplay::set_height(int height) { oriented_height = height; } int GraphicsDisplay::width() { return oriented_width; } int GraphicsDisplay::height() { return oriented_height; } void GraphicsDisplay::circle(int x0, int y0, int r, unsigned short color) { int x = -r, y = 0, err = 2-2*r, e2; do { pixel(x0-x, y0+y,color); pixel(x0+x, y0+y,color); pixel(x0+x, y0-y,color); pixel(x0-x, y0-y,color); e2 = err; if (e2 <= y) { err += ++y*2+1; if (-x == y && e2 <= x) e2 = 0; } if (e2 > x) err += ++x*2+1; } while (x <= 0); if(auto_up) copy_to_lcd(); } void GraphicsDisplay::fillcircle(int x0, int y0, int r, unsigned short color) { bool old_auto_up=auto_up; if(auto_up) auto_up=false; int x = -r, y = 0, err = 2-2*r, e2; do { vline(x0-x, y0-y, y0+y, color); vline(x0+x, y0-y, y0+y, color); e2 = err; if (e2 <= y) { err += ++y*2+1; if (-x == y && e2 <= x) e2 = 0; } if (e2 > x) err += ++x*2+1; } while (x <= 0); if(old_auto_up) { auto_up=true; copy_to_lcd(); } } void GraphicsDisplay::hline(int x0, int x1, int y, unsigned short color) { int len = x1 - x0 + 1; window(x0,y,len,1); // for (int j=0; j<len; j++) window_pushpixel(color); window_pushpixel(color, len); if(auto_up) copy_to_lcd(); return; } void GraphicsDisplay::vline(int x, int y0, int y1, unsigned short color) { int len = y1 - y0 + 1; window(x,y0,1,len); // for (int y=0; y<len; y++) window_pushpixel(color); window_pushpixel(color, len); if(auto_up) copy_to_lcd(); return; } void GraphicsDisplay::line(int x0, int y0, int x1, int y1, unsigned short color) { //WindowMax(); int dx = 0, dy = 0; int dx_sym = 0, dy_sym = 0; int dx_x2 = 0, dy_x2 = 0; int di = 0; dx = x1-x0; dy = y1-y0; if (dx == 0) { /* vertical line */ if (y1 < y0) SWAP(y0,y1); vline(x0,y0,y1,color); return; } if (dx > 0) { dx_sym = 1; } else { dx_sym = -1; } if (dy == 0) { /* horizontal line */ if (x1 < x0) SWAP(x1,x0); hline(x0,x1,y0,color); return; } if (dy > 0) { dy_sym = 1; } else { dy_sym = -1; } dx = dx_sym*dx; dy = dy_sym*dy; dx_x2 = dx*2; dy_x2 = dy*2; if (dx >= dy) { di = dy_x2 - dx; while (x0 != x1) { pixel(x0, y0, color); x0 += dx_sym; if (di<0) { di += dy_x2; } else { di += dy_x2 - dx_x2; y0 += dy_sym; } } pixel(x0, y0, color); } else { di = dx_x2 - dy; while (y0 != y1) { pixel(x0, y0, color); y0 += dy_sym; if (di < 0) { di += dx_x2; } else { di += dx_x2 - dy_x2; x0 += dx_sym; } } pixel(x0, y0, color); } if(auto_up) copy_to_lcd(); return; } void GraphicsDisplay::rect(int x0, int y0, int x1, int y1, unsigned short color) { bool old_auto_up=auto_up; if(auto_up) auto_up=0; if (x1 > x0) hline(x0,x1,y0,color); else hline(x1,x0,y0,color); if (y1 > y0) vline(x0,y0,y1,color); else vline(x0,y1,y0,color); if (x1 > x0) hline(x0,x1,y1,color); else hline(x1,x0,y1,color); if (y1 > y0) vline(x1,y0,y1,color); else vline(x1,y1,y0,color); if(old_auto_up) { auto_up=true; copy_to_lcd(); } return; } void GraphicsDisplay::fillrect(int x0, int y0, int x1, int y1, unsigned short color) { if(x0 > x1) SWAP(x0,x1); if(y0 > y1) SWAP(y0,y1); int h = y1 - y0 + 1; int w = x1 - x0 + 1; unsigned int pixels = h * w; window(x0,y0,w,h); // for (unsigned int p=0; p<pixels; p++) window_pushpixel(color); window_pushpixel(color, pixels); if(auto_up) copy_to_lcd(); return; } void GraphicsDisplay::locate(int x, int y) { char_x = x; char_y = y; } int GraphicsDisplay::columns() { return oriented_width / fonthor; } int GraphicsDisplay::rows() { return oriented_height / fontvert; } void GraphicsDisplay::set_font(unsigned char* f, unsigned char firstascii, unsigned char lastascii, bool proportional) { font = f; // read font parameter from start of array //fontoffset = font[0]; // bytes / char fonthor = font[1]; // get hor size of font fontvert = font[2]; // get vert size of font //fontbpl = font[3]; // bytes per line fontbpl = (fontvert+7)>>3; //bytes per line, rounded up to multiple of 8 fontoffset = (fonthor*fontbpl)+1; firstch = firstascii; // first ascii code present in font array (usually 32) lastch = lastascii; // last ascii code present in font array (usually 127) fontprop = proportional; set_font_zoom(1,1); } void GraphicsDisplay::set_font_zoom(unsigned char x_mul, unsigned char y_mul) { fontzoomhor=((x_mul==0) ? 1:x_mul); fontzoomver=((y_mul==0) ? 1:y_mul); } int GraphicsDisplay::_putc(int value) { if (value == '\n') { // new line char_x = 0; char_y = char_y + fontvert*fontzoomver; if (char_y >= oriented_height - fontvert*fontzoomver) { char_y = 0; } } else { character(char_x, char_y, value); if(auto_up) copy_to_lcd(); } return value; } void GraphicsDisplay::character(int c) { character(char_x, char_y, c); } void GraphicsDisplay::character(int x, int y, int c) { char_x=x; char_y=y; int j,i,b; unsigned char* zeichen; unsigned char z,w,v, wtot; /* // read font parameter from start of array offset = font[0]; // bytes / char hor = font[1]; // get hor size of font vert = font[2]; // get vert size of font bpl = font[3]; // bytes per line */ if (char_x + fonthor*fontzoomhor > oriented_width) { char_x = 0; char_y = char_y + fontvert*fontzoomver; if (char_y > oriented_height - fontvert*fontzoomver) { char_y = 0; } } if ((c < firstch) || (c > lastch)) { // test char range - if not exist fill with blank window(char_x, char_y, fonthor*fontzoomhor, fontvert*fontzoomver); // char box window_pushpixel(_background, fontzoomhor*fonthor*fontvert*fontzoomver); //(color, howmany) w = fonthor; } else { zeichen = &font[((c-firstch) * fontoffset) + 4]; // start of char bitmap w = zeichen[0]; // width of actual char if((fontprop) && (w<fonthor)) // put at least 1 blank after variable-width characters, except // characters that occupy whole fonthor space like "_" wtot = (w*fontzoomhor) + 1; else wtot = fonthor*fontzoomhor; window(char_x, char_y, wtot, fontvert*fontzoomver); // char box // construct the char into the buffer for (j=0; j<(fontbpl); j++) { // vert bytes for (v=0; v<fontzoomver; v++) { // repeat horiz line for vertical zooming for (int p=0; p<8; p++) { // pixel in the current vert byte if ((j*8+p) > fontvert) break; b = 1 << p; for (i=0; i<wtot; i++) { // horz line z = zeichen[(fontbpl * i) + j + 1]; window_pushpixel(( z & b ) ? _foreground : _background, fontzoomhor); //(color, howmany) } } } //for each zoomed vert } } char_x += wtot; } uint8_t GraphicsDisplay::char_width(char c, bool move_location) { unsigned char* zeichen; uint8_t w; zeichen = &font[((c-firstch) * fontoffset) + 4]; // start of char bitmap w = zeichen[0]; // width of actual char if((fontprop) && (w<fonthor)) w = (w*fontzoomhor) + 1; else w = fonthor*fontzoomhor; if (move_location) char_x += w; return w; } void GraphicsDisplay::Bitmap_BW(Bitmap_s bm, int x, int y) { int h,v,b; // int cropX; char d; if(x<0) x=0; if(y<0) y=0; int cropX = (x+bm.xSize)-oriented_width; if(cropX<0) cropX=0; window(x, y, bm.xSize-cropX, bm.ySize); for(v=0; v < bm.ySize; v++) { // lines if((v + y) >= oriented_height) break; // no need to crop Y for(h=0; h < bm.xSize; h++) { // pixel if((h + x) >= oriented_width) break; d = bm.data[bm.Byte_in_Line * v + ((h & 0xF8) >> 3)]; b = 0x80 >> (h & 0x07); if((d & b) == 0) { window_pushpixel(_background); } else { window_pushpixel(_foreground); } } } if(auto_up) copy_to_lcd(); } void GraphicsDisplay::Bitmap(int x, int y, int w, int h,unsigned char *bitmap) { int j; unsigned char padd; unsigned short *bitmap_ptr = (unsigned short *)bitmap; padd = w%2; // the lines are padded to multiple of 4 bytes in a bitmap if(x<0) x=0; else if(x>=oriented_width) return; if(y<0) y=0; else if(y>=oriented_height) return; int cropX = (x+w)-oriented_width; if(cropX<0) cropX=0; int cropY = (y+h)-oriented_height; if(cropY<0) cropY=0; window(x, y, w-cropX, h-cropY); bitmap_ptr += ((h - 1)* (w + padd)); // begin of last line in array (first line of image)(standard bmp scan direction is left->right bottom->top) for (j = 0; j < h-cropY; j++) { //Lines window_pushpixelbuf(bitmap_ptr, w-cropX); bitmap_ptr -= w+padd; } if(auto_up) copy_to_lcd(); } // local filesystem is not implemented in kinetis board , but you can add a SD card // fixme this whole functions needs testing and speedup int GraphicsDisplay::BMP_16(int x, int y, const char *Name_BMP) { #define OffsetPixelWidth 18 #define OffsetPixelHeigh 22 #define OffsetFileSize 34 #define OffsetPixData 10 #define OffsetBPP 28 char filename[50]; unsigned char BMP_Header[54]; unsigned short BPP_t; unsigned int PixelWidth,PixelHeigh,start_data; unsigned int i,off; int padd,j; unsigned short *line; // get the filename i=0; while (*Name_BMP!='\0') { filename[i++]=*Name_BMP++; } filename[i] = 0; FILE *Image = fopen((const char *)&filename[0], "rb"); // open the bmp file if (!Image) { return(0); // error file not found ! } fread(&BMP_Header[0],1,54,Image); // get the BMP Header if (BMP_Header[0] != 0x42 || BMP_Header[1] != 0x4D) { // check magic byte fclose(Image); return(-1); // error no BMP file } BPP_t = BMP_Header[OffsetBPP] + (BMP_Header[OffsetBPP + 1] << 8); if (BPP_t != 0x0010) { fclose(Image); return(-2); // error no 16 bit BMP } PixelHeigh = BMP_Header[OffsetPixelHeigh] + (BMP_Header[OffsetPixelHeigh + 1] << 8) + (BMP_Header[OffsetPixelHeigh + 2] << 16) + (BMP_Header[OffsetPixelHeigh + 3] << 24); PixelWidth = BMP_Header[OffsetPixelWidth] + (BMP_Header[OffsetPixelWidth + 1] << 8) + (BMP_Header[OffsetPixelWidth + 2] << 16) + (BMP_Header[OffsetPixelWidth + 3] << 24); if (PixelHeigh > oriented_height + y || PixelWidth > oriented_width + x) { fclose(Image); return(-3); // to big } start_data = BMP_Header[OffsetPixData] + (BMP_Header[OffsetPixData + 1] << 8) + (BMP_Header[OffsetPixData + 2] << 16) + (BMP_Header[OffsetPixData + 3] << 24); line = (unsigned short *) malloc (2 * PixelWidth); // we need a buffer for a line if (line == NULL) { return(-4); // error no memory } // the bmp lines are padded to multiple of 4 bytes padd = -1; do { padd ++; } while ((PixelWidth * 2 + padd)%4 != 0); window(x, y,PixelWidth ,PixelHeigh); // wr_cmd(0x2C); // send pixel for (j = PixelHeigh - 1; j >= 0; j--) { //Lines bottom up off = j * (PixelWidth * 2 + padd) + start_data; // start of line fseek(Image, off ,SEEK_SET); fread(line,1,PixelWidth * 2,Image); // read a line - slow /* for (i = 0; i < PixelWidth; i++) { // copy pixel data to TFT // wr_16(line[i]); // one 16 bit pixel window_pushpixel(line[i]); } */ window_pushpixelbuf(line, PixelWidth); } free (line); fclose(Image); if(auto_up) copy_to_lcd(); return(1); } void GraphicsDisplay::cls (void) { unsigned int pixels = ( oriented_width * oriented_height); WindowMax(); for (unsigned int i = 0; i < pixels; i++) { window_pushpixel(_background); } } void GraphicsDisplay::set_auto_up(bool up) { if(up) auto_up = true; else auto_up = false; } bool GraphicsDisplay::get_auto_up(void) { return (auto_up); }