Sat, 07 Nov 2020 19:23:21 +0100
Attempt to improve the detection of packet collisions (not fixed yet)
#ifndef DISPLAY_H #define DISPLAY_H #include "Terminal6x8.h" #include "Mono19x27.h" #include "Mono15x22.h" #include "Arial12x12.h" #include "SSD1322.h" #include "hp34comm.h" //typedef enum { #define FMT_ASCII 0x01 #define FMT_HEX 0x02 #define FMT_BITS 0x04 #define FMT_FLAGS 0x08 #define FMT_IGNORE 0x80 //} dsp_format_t; typedef struct _DSP { uint8_t cmd; uint8_t color; uint8_t bgcolor; uint8_t x0; uint8_t y0; uint8_t fmt; // 0x01=>ascii, 0x02=>hex, 0x04=>bits, 0x08=>flags, 0x80=>ignore uint8_t maxsize; uint8_t width; const unsigned char* font; char buffer[MAX_BUFF+1]; } DSP; static DSP table[] = { // cmd, fg, bg, x0, y0, fmt, maxsize, width, font { 0x00, 0xF, 0x0, 0, 0, FMT_ASCII, MAX_BUFF, 245, Mono19x27}, // main display { 0x0C, 0xF, 0x0,196, 34, FMT_ASCII, 3, 45, Mono15x22}, // channels display { 0x0A, 0xF, 0x0, 0, 57, FMT_FLAGS, 4, 0, Terminal6x8}, // flags + bits }; // 9x10 const unsigned char icon_alarm[] __attribute__((aligned (2))) = { 0x1c, 0x0, 0x3e, 0x0, 0x7f, 0x0, 0x7f, 0x0, 0x7f, 0x0, 0x7f, 0x0, 0x7f, 0x0, 0x7f, 0x0, 0xff, 0x80, 0x10, 0x0 }; const unsigned char icon_curve[] __attribute__((aligned (2))) = { 0x80, 0x0, 0x80, 0x0, 0x80, 0x80, 0x81, 0x0, 0x9e, 0x0, 0xa0, 0x0, 0xc0, 0x0, 0x80, 0x0, 0x80, 0x0, 0xff, 0x80 }; typedef struct _FLAG { uint8_t flag; uint8_t x; uint8_t y; bool reverse; const char* msg; const unsigned char* icon; } FLAG; typedef struct _FRAME { uint16_t flag; uint8_t x0; uint8_t y0; uint8_t x1; uint8_t y1; } FRAME; static const FLAG flags[] = { // flag, x0, y0, reverse, msg, icon // right-side icons area // flag is the bit index in the 4 bytes viewed as a 32bits value { 0x00, 246, 0, false, NULL, icon_alarm}, // F1.0 01 00 00 00 { 0x01, 246, 11, false, NULL, icon_curve}, // F1.1 02 00 00 00 // F1.2 04 00 00 00 - Channel frame { 0x03, 197, 27, false, "CHANNEL"}, // F1.3 08 00 00 00 // F1.7 80 00 00 00 - Alarm frame { 0x1c, 0, 28+8, false, "MON"}, // F4.4 00 00 00 10 { 0x1b, 0, 28+16, false, "VIEW"}, // F4.3 00 00 00 08 { 0x1d, 0, 28, true, "SCAN"}, // F4.5 00 00 00 20 { 0x1e, 0, 28+25, true, "CONFIG"}, // F4.6 00 00 00 40 { 0x1a, 40, 52, false, "*"}, // F4.2 00 00 00 04 { 0x19, 50, 52, false, "ADRS"}, // F4.1 00 00 00 02 { 0x18, 80, 52, false, "RMT"}, // F4.0 00 00 00 01 { 0x17, 104, 52, true, "ERROR"}, // F3.7 00 00 80 00 { 0x16, 140, 52, false, "EXT"}, // F3.6 00 00 40 00 { 0x15, 164, 52, false, "ONCE"}, // F3.5 00 00 20 00 { 0x13, 104, 28+16, false, "MEM"}, // F3.3 00 00 08 00 // col 5 { 0x0c, 244, 22, false, "4W"}, // F2.4 00 10 00 00 { 0x0d, 244, 30, false, "OC"}, // F2.5 00 20 00 00 { 0x12, 129, 28+16, false, "LAST"}, // F3.2 00 00 04 00 { 0x11, 129, 28+16, false, "MIN"}, // F3.1 00 00 02 00 { 0x10, 129, 28+16, false, "MAX"}, // F3.0 00 00 01 00 { 0x0f, 129, 28+16, false, "AVG"}, // F2.7 00 80 00 00 { 0x05, 154+0, 17+10, false, "Alarm"}, // F1.5 20 00 00 00 { 0x08, 154+0, 17+20, false, "H"}, // F1.6 40 00 00 00 { 0x07, 154+6, 17+20, false, "1"}, // F2.3 00 08 00 00 { 0x06, 154+12, 17+20, false, "2"}, // F2.0 00 01 00 00 { 0x04, 154+18, 17+20, false, "3"}, // F2.2 00 04 00 00 { 0x09, 154+24, 17+20, false, "4"}, // F2.1 00 02 00 00 { 0x0a, 154+30, 17+20, false, "L"}, // F1.4 00 10 00 00 { 0x80, 224, 54, true, "SHIFT"}, // not an actual command, managed by the front panel }; static const FRAME zones[] = { // flag, x0, y0, x1, y1 { 0x001, 0, 0, 245, 27}, // main display area { 0x002, 246, 0, 255, 27}, // right notif area { 0x004, 208, 35, 254, 62}, // channels display area { 0x008, 160, 28, 202, 54}, // alarms area { 0x010, 0, 28, 32, 54}, // flags col1 { 0x020, 33, 28, 70, 54}, // flags col2 { 0x040, 71, 28, 103, 54}, // flags col3 { 0x080, 104, 28, 128, 54}, // flags col4 { 0x100, 129, 28, 159, 54}, // flags col5 // { 0x8000, 0, 55, 255, 63}, // flags bits display area }; static const FRAME frames[] = { { 0x02, 194, 30, 243, 53}, // F1.2 - channel frame { 0x0b, 151, 30, 192, 46}, // F1.7 - alarm frame }; class Display: public SSD1322 { public: Display(int Hz, PinName mosi, PinName miso, PinName sclk, PinName CS, PinName reset, PinName DC, const char* name); virtual ~Display(); void test_dsp(); void show(uint8_t, const char*, uint8_t); void dimm_char(uint8_t); void show_splashscreen(); void show_byescreen(); void set_flag(uint8_t flag, bool show); void show_flag(uint8_t flag) {set_flag(flag, true);}; void hide_flag(uint8_t flag) {set_flag(flag, false);}; void shift_on() {set_flag(0x80, true);}; void shift_off() {set_flag(0x80, false);}; private: uint8_t must_refresh; }; #endif